Designing a great game takes immense skill, precision, and patience. From mechanics to aesthetics, mastering the intricacies of creating a consistent, compelling and unique experience can take a lifetime.
As if the challenge of creating products for an ever-changing audience wasn’t great enough, the struggle to stand out in an already oversaturated market can be the final nail in the coffin for even the most promising and talented studios. Ultimately, though, the market defines which games succeed. Very few are a “guaranteed success”, like cheaply-made movies in a beloved franchise. For small development teams, the feat is next to impossible. Continue reading →
One of the major Vanilla R&D initiatives of 2017 is a brand new version version of our API. Building a new API is a priority for 2 reasons:
- Allowing our customers to better integrate with us and leverage their data, and;
- Allowing our own R&D team to be more productive. Continue reading →
When a young child learns to play piano, constructive feedback is a critical part of the process. To improve his or her performance, they need to know whether they’re doing things the right way.
The same goes for business. If you want to succeed, you need to know whether you’re doing the right things, the right way. Who better to give that feedback than your customers? Continue reading →
Since 2009, Kickstarter has become a household name. They’ve turned digital crowdfunding from a niche industry into a massive global phenomenon (alongside similar services like Indiegogo and Fig). In the last seven years, Kickstarter has received an astonishing $3 billion in pledges to successfully fund over 120,000 projects across a wide variety of industries. This is nothing short of amazing. Continue reading →