In the age of social networking, you can’t succeed in business (or anything, for that matter) without building an online community. While there are lots of ways to do that, one of the earliest questions you’ll ask yourself is whether you should develop your own platform or go with a hosted solution.
For this post, let’s assume you’ve decided to go with a hosted platform. As I’m sure you’ve noticed, there’s no shortage of hosted options out there. While we have two helpful reports to help you sort through the options (quick & easy or slow & thorough), I want to give you a quick rundown of the basic things to look for when you’re choosing a platform. Continue reading →
Since 2012, Valve has allowed indie developers of all shapes and sizes to submit games to the Steam platform through Greenlight. Greenlight is a community-driven voting system where submitted games are added to the store once they receive enough positive feedback. Continue reading →
Managing a community is hard work. It involves constant time spent analyzing data, looking for and creating relevant content, planning new posts, and interacting with members. If you want to succeed as a community manager and sleep more than 3 hours a night, you need help.
Here are five areas where the right tool will help save you invaluable time and energy. While I’ll give a specific example under each heading, it wouldn’t be a bad idea to try more than one tool. See what works best for you and go with it. Continue reading →
In a recent post, we discussed structuring categories in a very large community forum. In this post, we’ll cover how you would deploy Vanilla when dozens of separate forums are required, i.e. when you want several separate forum instances that each have their own user database, distinct branding and unique configuration. Continue reading →