Amol W.

No One is Reading your Dev Blog. Here’s How to Fix It!

There are certain industries where content creators and content consumers do not enjoy a mutual relationship. The gaming industry is not one of them. In fact, it’s the interactions and exchange of opinions, ideas and experience between game developers and gamers that have made this industry what it is today. Continue reading

How ‘Digital’ is taking over ‘Physical’ in the US Game Industry

The gaming industry is light years ahead when it comes to exploring new technology, such as Motion Sensing, Virtual Reality (VR) and even Holograms. But only recently has the urgent need to be accessible on all platforms at the same time been satisfied, thanks to the era of ’Digital Downloads’, and it’s changing the face of the US game industry. Continue reading

3 Ways Steam Direct is Changing the Game

In June 2017, Valve retired its community-based approval platform ‘Steam Greenlight’ and replaced it with ‘Steam Direct’, a direct route for developers to get into the marketplace. After nervous rumours s of thousands of dollars in fees, Steam Direct settled at a $100 per game fee that’s been serving up mixed reactions from top indie developers around the world.

But what’s done is done and there’s no going back. The Greenlight community is officially dead and Steam Direct is the present and future. So how does this affect the developers, players, and community that empowered the Steam marketplace for years? Continue reading

How Artella Empowers Communities through Creative Collaborations

Community-based platforms and crowdsourced projects have disrupted industries and helped boost indie creators in previously unimaginable ways.  One such community, named ‘Artella’, calls itself a “Virtual Studio Platform”, essentially enabling the collaboration of creative talent around the world.

Let’s take a moment to look at the what, why and how of this remarkable platform, and talk a little about the future of online artistic collaboration. Continue reading